Well, I got to say that I am pleased with how this turned out. It definitely has a ways to go until it is ready for the music video but I’m happy with the progress I’ve made. I think adding all the foreground will be a good addition. I also need to fix the sidewalks and maybe even go for a high definition road too, instead of just using the low poly from google. I guess a big thing to mention for what I could’ve done better is to judge the timeframe more realistically. I got hung up on a bunch of small details instead of prioritizing the deadline and now it’s 4:30am and we have class in 5.5 hours. I used to think it looked good to be staying up the whole night before a project is due but in reality it just shows that you didn’t manage your time well. Yes you tried to make it up at the end but it’ll show in your cloudy and tired presentation. I sure hope that isn’t the case tomorrow though, I feel like I did a good job on the presentation. But again I waited until the night before to do it so I really need to get better at that. Something else that I would’ve liked to get to for this deadline was to put the whole experience in VR. I asked Eric to show me how to upload a scene from Maya into the Quest 2 headset. I definitely still plan to do this, I just wish I could’ve had it for the presentation. How cool would that be, pulling out a VR headset that people can pass around. If that wouldn’t get me a 100% I don’t know what would. Oh man I almost forgot to mention this part. The whole beginning steps of separating and animating the textures is only done for one house. The presentation paints the picture that that is the main effect and then I sort of just abandon it. I definitely need to animate the rest of those buildings. I hope to find a faster way because my workflow for the first one is so slow. I also want to learn coding well enough where I can start automating this stuff. Words words words, what are they? Text? Information? Ink on a quill? That makes me think it would be cool if you could be out in an open area wearing VR and look down and you are a crayon and the floor is giant paper. Then you have to run around to draw a picture or maybe a cool shape. It would be cool if there was a game where you put on a wireless headset in a flat area either outside or in a big gym and it’s a physical activity based game. Maybe there are different game modes some of which could be that you are a thief running through a city and VR people are chasing you. You have to navigate around the buildings and hide to escape them. Or maybe you have a nature based one with dinosaurs chasing you. It could be a mix of AR and VR experiences. I’m not sure I want to see a world where outside in the parks people have technology strapped to their face. Although people could say we already have that with smartphones. Nevertheless, a VR/AR cardio experience could be cool.
Category: Virtual Principles
Virtual Principles Slideshow
Week 8: Virtual Principles
Well I stayed home from this class because the night before I had been up late at a concert filming. There’s a group of artists from my hometown called Joey Valance and Brae and I have been wanting to make a music video with them for awhile. They sort of blew me off before when I reached out so I figured I would go to their shows to actually meet them face to face. They said I should film on Wednesday so that is exactly what I did. I challenged myself to create a video on Thursday and show it to them at their last show in London, which was Thursday night. So I stayed home and attended Kelvins class from online so I could simultaneously work on my video. I would love to share it here but it exceeds the size limit and it isn’t on YouTube yet so I can’t share a link. I will plan on adding it here maybe next week when its finally posted and official. Oh I forgot to mention, I showed it to them at their show on Thursday and they really liked it. Even more so their management team loved it and made me send them my email. It worked out well.