I missed Eric’s class this week unfortunately but his class is just a study hall so it doesn’t really matter. I like Eric and feel like he is a great teacher but I do wonder why he has no curriculum. I feel like it would work better if maybe the first hour of class is Eric teaching us something that really helped him that pertains to VR and maybe the remainder of class is him helping us with homework. Otherwise it just feels like I’m paying 150 pound to sit in a room. To be honest I really feel like none of this is worth the money I am spending but at least I get a visa out of it.
Month: November 2022
Unfortunately I missed Pierre’s class this week but I got a lot done last week on my interactive 360 film so I’m not too worried about work load. I definitely have to finish up the other artifacts this week but I was most worried about the interactive one as it was a group project and I wouldn’t be able to just sit at home and grind it out.
It’s rainy outside, looking like a good day to read. I’m reading a book about history which is hilarious to me because I always hated reading when I was younger and I especially had a hard time reading and retaining the information. Maybe it was the fact that I HAD to that made it so frustrating. Who knows, brains are weird. Anyways, I am just trying to write whatever I can here as David was sick again today so we are meant to stay home and work on our blogs. This actually works better for me because I have a lot of other work to get done by tomorrow and this saved me 1.5 hours of transport. However I do have to say I am pretty disappointed with this course so far. Sure seems like a lot of money for not a lot of real material. So far we just look at examples of VR/AR which I think is important for sure but it does hurt that after 9 weeks all I can think to mention is that Chris Milk is cool. I’m torn between knowing I should be patient as some of the other students might not be able to move as quickly but also not wanting to waste time and get right into the complicated side of things like, how exactly do VR headsets work. What technology do they really harness and what is holding them back. I feel like a lot of these questions and answers could really spark ideas in the class. I also found a couple VR/AR exhibits in London and I’m not sure why the whole class doesn’t regularly go out and do them. It would be way cooler than looking at videos of them from David’s laptop. I think it is pretty ridiculous that we are in a degree for Virtual Reality and the only time we have put the headsets on was once with Pierre. I feel like they should be on every day, or at least most. I want to get familiar with them.
Week #7 (07/11/2022)
This week started with David’s class where we recapped the Aesthetica film festival. Then we reviewed more examples of browser based immersive media. My favorite was a website that David showed us. Its called within and it is created by Chris Milk. Its basically a hub for all different kinds of VR experiences. All you have to do is search up the website within your VR headset and boom, you have access. I hope to soon check out one of the VR headsets from campus and explore this website. The next class was Wednesday with Pierre. He introduced us to a program called Spark. Spark is a program created and powered by Facebook. Its commonly used for AR filters. We walked through the basics and created our own AR filter. Mine had blue glasses and a foreground overlay. Pierre assigned us another artifact which is to create our own AR filter that would represent us in the metaverse. We also have to write a 300 word description of it. I’m not totally sure what I want to do yet. At first I thought it would be cool to have part of my head masked out and missing, and through the hole, you can see my brain floating around in the middle of my head. Pierre said this would be very hard though so I’m gonna stick to something simpler. Later in the day, during Eric’s class, me and Lea worked on the interactive 360 film and made quite a bit of progress. All we have left to do is create the full room in After Effects and then program in all the buttons in Eevo. We wanted to save that till when Imani was there so we could all do it together. The next day there were train strikes so I attended Kelvins class from home. He reviewed textures which was helpful although I did already learn most of the information in a prior class I took at Escape Studios. I was mainly there to show him the homework I had completed for him. I stayed up till 3am working on it because I was so excited about the idea. Now I’m not quite as thrilled but it’s ok, that’s how all of my ideas go. For the homework we had to create a Halloween scene. I always like to do something out of the box though so I wanted my scene to be like a little planet floating in a giant rotting pumpkin. On the planet is another pumpkin wearing a witch hat. There will also be a little floating moon casting a blue light on the floating planet.
Today David showed us how to use and format the blog. Unfortunately I caught a cold over the weekend and couldn’t make it into class but was still able to join from online. My blog posts from now on will be so organized and beautiful.
Week #6 (31/10/2022)
Hello week 6, nice to meet you. I hope your day has been nice. I’m still coming off the adrenaline rush from accidentally video calling my friend in the bathroom. I’ve accidentally called people before but this was the first time they picked up before I could end it. I’m not easily embarrassed but wow, that really got me.
Alright, onto the week. I’m actually writing this exactly one week late, last week was a little busy with traveling to the film festival. Mondays class David showed us different forms of interactive media. The one that stood out the most was Chris Milks work. Some of it was very rough but I figure anything this new/cutting edge will have its quirks. Nothing is perfect right away, except for pigs. Pigs are perfect little animals. I’d consider them one of the worlds 7 wonders if it was up to me. The film festival was fun. On the first day I went to a workshop on directing comedy. The speaker was Tom Kingsley, a comedy director who directs the tv comedy Ghosts as well as a few others. I enjoyed this speech a lot as I hope to be some form of director some day. Some of my notes are as follows: 1. Each character should be blatantly established. 2. Do anything you can to make it easy/comfortable for your actors. You want to enable what they can do. 3. Gently steer someone who is already funny to be funny in the right direction. 4. Being efficient enough to film everything before people get tired and unfunny. 5. Everyone has an idea and your job is to filter in the good ones. Even though these were mentioned in regards to comedy, I feel like they all can be applied to directing anything. I hope to direct music videos one day so I will definitely keep these in mind when I get my first opportunity. Later in the evening we went to a VR lab where we got to put on VR headsets and experience 360 films. My favorite was Genesis, a 360 film about the history of the earth. It started out with the earth being completely covered by water. Then the first organisms appeared. At first it was just liken and bacteria but soon was giant fish. I loved this part particularly because of the sheer scale of some of these creatures. Then it brought us through different environments that the earth would’ve seen, my favorite was one where a T-Rex was being chased by an even bigger creature. You couldn’t see either at first, you could just hear the earth shaking thuds of its footsteps as it got closer. I really loved this. The next day I went to a talk about exploring narrative through VR. This was my favorite talk and I took a lot of notes on this. 1. “We did stuff that had the ability to fail but also teach us a lot” 2. “You shouldn’t make a VR film unless it has to be VR.” 3. Try to think about VR as new real estate. For instance, you could have a boat in the TV then it flies through the screen into the room you’re in. Or have the boat in the TV but the perspective changes as you move around the room. Kind of like a mini version of virtual production. 4. “When we put people in VR, we don’t actually PUT them in VR.” She was talking about how if you look down you don’t see your body and it sort of takes you out of the space. She talked about an experience where the VR headset could somehow detect her and it generates a cloud of pixels so when she looked down she could actually see herself. 5. “Use tech for a particular reason, not just for the sake of using tech”. 6. “Start with determining how you want people to feel”. 7. I had an idea for a VR American football game where you are the head coach watching from the sidelines. You have to call plays, talk to media, give prep talks and call timeouts and stuff. I think it would be fun to see what a life looks like for some of these rare popular jobs. Another example would be you are an up and coming musician and you are trying to make it big. So you have to record music, do promo, do interviews, talk to media, do concerts. And I suppose it wouldn’t be the real experience if you didn’t also include the groupie side of things. After the presentation I talked to Richard Nockles, one of the speakers. Richard is the CEO of an immersive company called Surround Vision, he is also the creative director for Sky media. I talked to him a bit about VR then got his email. Since then we have been in contact and and hopefully an opportunity will come of this.
Somehow I got the idea to make an AI generative program specifically designed around 3D models. This would be hard because there is a much bigger pool to choose from when it comes to images vs 3D models but I still think it would be cool to explore. Like if all you had to do was write “mountain, spruce, arctic, lake” and bam, it generates a rough model. It wouldn’t be a finished product but I feel this could be helpful for inspiration or even just a base to work off of.